AI at the Edge

Bridging the gap between intelligent algorithms and the physical world. A journey from embedded systems to deploying machine learning on resource-constrained devices.

About Me

I am a System Architect and Embedded Systems Engineer transitioning into the exciting fields of AI and Edge Computing. With a Master's in Intelligent Systems Engineering and hands-on experience in hardware prototyping, real-time systems, and data pipelines, I am passionate about creating efficient, powerful, and intelligent devices.

My goal is to leverage my expertise in low-level programming and system design to optimize and deploy machine learning models on microcontrollers and other edge devices. This portfolio documents my learning, projects, and insights as I explore this intersection of hardware and artificial intelligence.

Projects

Solar System Simulation

Frames of Reference: A Study of Centers in Rotational motion

A Simulation of the solar system with assumed circular orbit that shows the role of centers in analysis of rotional motion

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Global Azan

Azaan: The Call to Prayer across the globe

A visiualization of how the Azaan and the corresponding Islamic Prayer(salah) times move over the globe in a 24hr time period.

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Environmental Logger Project

Automated Environmental Logger

Low-power logger for environmental monitoring that uses collected data to train a light pollution prediction model.

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A Custom Android ROM for GPU-Accelerated Display Filtering

System-Wide E-Ink Simulation on Android via AOSP SurfaceFlinger Modification

This project aims to develop a custom Android OS modification that applies persistent, system-wide visual effects(a GPU-Accelerated Sobel Filter as a start) to simulate an e-ink or minimalist display. The core technical approach involves modifying the Android Open Source Project (AOSP) to alter the behavior of SurfaceFlinger, the native service responsible for composing and rendering all visual layers.

View on GitHub →